| Issue Date | Title | Author(s) | Source | WOS | Fulltext/Archive link |
| 2021 | 108課綱科技領域素養導向課程之設計思考鷹架與學習情境安排:以樂高EV3機器人學習活動為例 | 黃元彥; 劉旨峰; 林俊閎 | 教育傳播與科技研究 | 0 | |
| 2020 | Citizen Seismology in Taiwan: Development, Outreach, and Formative Assessment of Near-Real Time Earthquake Game Competition Activities | Chen, Kate Huihsuan; Liang, Wen-Tzong; Lin,Chun-Hung ; Wu, Leon Yufeng | Frontiers In Earth Science | 0 | |
| 2023 | CORI與IRS教學對學生自主學習與學習成效關係之研究 | 楊慶麟 (Yang, Chinglin) | 學校行政 | | |
| 2023 | CORI與IRS教學對學生自主學習與學習成效關係之研究 / Research on Realationship of Self-Directed Learning and Learning Effect by CORI and IRS Teaching | 楊慶麟 | 學校行政 | | |
| 2017 | Developing and Validating a High School Version of the Robotics Motivated Strategies for Learning Questionnaire | Ten Huang, Yuan; Liu, Eric Zhi-Feng; Lin,Chun-Hung ; Liou, Pey-Yan | International Journal Of Online Pedagogy And Course Design | 0 | |
| April | Developing and validating a high school version of the robotics motivated strategies for learning questionnaire | Huang, Y.T.; Liu, E.Z.-F.; Liou, P.-Y.; Lin, C.H. | International Journal of Online Pedagogy and Course Design | | |
| 2020 | Educational Board Game and Flashcard: Which one is better for learners at beginner level of Chinese language? | Wen, Ju-May; Do, Hai-Dung; Liu, Eric Zhi-Feng; Lin,Chun-Hung ; Huang, Shihping Kevin | International Journal Of Serious Games | 0 | |
| 2017 | Effects of Digital Game-based Learning on Students' Motor Skills and Flow Experience | 劉旨峰; 林俊閎 ; 葉慈瑜; 蔡元隆; 黃國禎 | 市北教育學刊 | | |
| 2019 | Integrating Educational Board Game in Chinese Learning Environment to Enhance Students' Learning Performance and Flow Experience | Wen, Ju May; Lin,Chun-Hung ; Liu, Eric Zhi Feng | International Journal Of Online Pedagogy And Course Design | 0 | |
| 1 October 2019 | Integrating educational board game in Chinese learning environment to enhance students’ learning performance and flow experience | Wen, J.M.; Liu, E.Z.F.; Lin, C. | International Journal of Online Pedagogy and Course Design | | |
| 2021 | Learning Chinese in a Role as News Broadcaster: Is This a Worth-Trying Teaching Method? | Wen, Ju-May; Dung, Hai; Liu, Eric Zhi Feng; Lin,Chun-Hung ; Huang, Shihping Kevin | International Journal Of Online Pedagogy And Course Design | 0 | |
| 2021 | Remodeling the STEM Curriculum for Future Engineers | Lin,Chun-Hung ; Weng,Huei Chu ; Chen,Kuan Yu ; Wu, Leon Yufeng | Sustainability | 0 | |
| 2012 | A REVIEW OF EMPIRICAL EVIDENCE ON SCAFFOLDING FOR SCIENCE EDUCATION | Lin, Tzu-Chiang; Hsu, Ying-Shao; Lin, Shu-Sheng; Changlai, Maio-Li; Yang,Kun Yuan ; Lai, Ting-Ling | International Journal Of Science And Mathematics Education | 47 | |
| 2021 | STEM-based Artificial Intelligence Learning in General Education for Non-Engineering Undergraduate Students | Lin,Chun-Hung ; Yu,Chih-Chang ; Shih,Po-Kang ; Wu, Leon Yufeng | Educational Technology & Society | 15 | |
| 2023 | Strengthening Writing Ability Among Students Learning Chinese as a Second Language Through Creative Thinking Spiral Teaching Strategy | Wen, Ju-May; Do, Hai-Dung; Liu, Eric Zhi-Feng; Lin, Chun-Hung ; Huang, Shihping Kevin | SAGE OPEN | | |
| 2003 | 以問題本位學習建構適合高職學生線上輔助學習系統之設計 | 陳銘偉; 楊坤原 | 視聽教育雙月刊 | | |
| 2013 | 八年級學生在科學問題本位學習歷程的自我導向學習行為表現 | 陳毓凱; 張賴妙理; 楊坤原 | 科學教育學刊 | | |
| 2016 | 分布式領導、完全領導、家長式領導與學校效能關係之研究:以教師組織公民行為為中介 | 楊慶麟 | 教育行政與評鑑學刊 | | |
| 2011 | 問題本位學習對四年級學童的問題解決與批判思考之影響 | 楊坤原 ; 陳建樺; 張賴妙理 | 科學教育學刊 | | |
| 2006 | 國中學生對電腦的態度量表之發展與應用 | 楊坤原 ; 張賴妙理 | 科學教育學刊 | | |